Yu Suzuki, David Cage, and Ryan Payton discuss storytelling in gaming

Storytelling is one of the biggest things I love about gaming.  Being able to experience stories in an interactive way makes the stories come to life, in my opinion, more than the passive experiences movies and books give you (though I greatly enjoy those mediums as well).  It’s long been my dream to be a screenwriter for games, and so I’ve always had a great deal  of respect for the men and women who manage to make their ideas come to life in an interactive way.  Some of my favorite gaming storytellers include Quantic Dream’s David Cage and Shenmue creator Yu Suzuki.  Heavy Rain, Indigo Prophecy, and Shenmue remain some of my favorite games.  With that said, here’s a nice, long interview featuring those two gentlemen as well as former HALO creative director Ryan Payton.  It’s an interesting look at what goes into telling great interactive stories and for anybody interested in that process, is definitely worth a watch.

 

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Quantic Dream’s “Beyond: Two Souls” Has New Trailer

After showcasing their upcoming adventure game Beyond: Two Souls at Tribeca Film Festival, Quantic Dream has prepared a new trailer for eager fans.  Beyond: Two Souls would probably be best described as an interactive movie, in line with Quantic Dream’s past games, and stars Ellen Page and Willem Dafoe.  It is set to be released this October.

 

As a fan of the studio’s past work (most notably Heavy Rain and Indigo Prophecy), I’m excited to get my hands on Beyond this fall.