Sony’s PS4 may incorporate DRM

PS4Logo

Microsoft has been receiving a lot of bad press lately surrounding their Xbox One reveal.  They weren’t exactly open with certain platform policies (such as an always-on connection, locking out used games, and blocking borrowing) which has drawn a lot of criticisms and gamers have sworn their allegiance to the PlayStation 4.  While a lot of the speculation surrounding the Xbox One has been unfounded rumors (the system won’t be “always-on” but will require a periodic connection to authenticate games; used games are a part of the business and will not be blocked, though Microsoft and publishers will now see a cut of the profits; and borrowing and lending games is still much alive), it still looks, for many consuemrs, as though Sony is the better choice.  It’s worth noting that Sony was equally elusive after the announcement of the PS4.

Little details beyond the fact that the PS4 is coming and it will, indeed, play games were confirmed.  Sony, after the conference confirmed that the system will play used games, but didn’t specify anything beyond that.  While Microsoft was a bit foolish in, well, talking and breeding speculation, Sony took what might be the smarter route by being quiet in not stating any potential scenarios.  While many believed this to be a confirmation that Sony won’t be trying to get their slice of the used game pie, it may have easily been omission to make themselves more appealing.

GameTrailers’ Geoff Keighley has stated that it’s unlikely that developers would allow one platform (Microsoft’s Xbox One) to enable them to retain some of the profits of used game sales without the other embracing such a feature.  There’s been a lot of hubbub surrounding this speculated used game DRM and fans have been crying out to Sony to not allow such a feature in the PS4.  It’s worth noting that whether or not the developers and publishers see a cut of the used game sales, the consumers will likely be completely unaffected by this implementation.  Business will carry on for us as usual–we will be able to buy, sell, lend, and borrow games as we normally would, just the workings behind the scenes would make the selling and buying of used games more ideal for the people who actually made the games.

Personally, I haven’t made any sound decisions on either console.  I know I’m likely going to end up with both of them, but there are too many uncertainties to be, well, certain.  I love gaming and I prefer doing it on a console, so I’m going to continue doing that until it is made incredibly undesirable to enjoy my games from my couch.  E3 is right around the corner, so I’m sure a lot of these rumors for both systems will be cleared up soon.

 

Source:  GameSpot

Harmon returning to Community?

Community

Series creator and former show runner Dan Harmon has reportedly been asked to return to Community for its fifth season.  The show was renewed for a 13-episode fifth season earlier this month.  Harmon jokingly stated that he would only return if Chevy Chase, who left the show in the fourth season, also came back.  The two had a notorious falling out.

As a fan of the show, this is welcome news and I certainly hope that something is worked out.  I never finished the fourth season as I felt the first few episodes lacked the heart and wit of the first three seasons–with the humor often feeling “forced,” in my opinion.  I’ll likely get around to it before the fifth season premiers, but what I saw of the last semester at Greendale left a lot to be desired.

 

Source:  IGN

Commentary: Xbox One Reveal

New-Xbox-One-ConsoleI’ve been trying to stay on top of things with the latest on Xbox One news, and it’s been difficult with certain life obligations getting in the way, but I’ve been doing a lot of reading and I’ve seen a lot of opinions on Microsoft’s upcoming console.  Positive, negative, neutral.  Something that seems to be pretty uniform, though, is the disappointment about the reveal event.  “Where were the games?!”  Everyone is asking.  Well, Microsoft answered that question even before the event took place.  The games are at E3.  The May 21 reveal was supposed to be about the system itself; they were pretty clear on that from the beginning, and it’s pretty ignorant to complain about the lack of games when they were upfront about what the reveal event would cover.  We got an Xbox One reveal–the next generation of Microsoft gaming is within reach.  With the hardware reveal taken care of, now we can focus on games in two weeks at E3.

Now that I’v got that rant out of the way, what are my thoughts on the system?  Well, it’s hard to say.  I’m almost positive that I’m going to buy the Xbox One at launch, but will I have the same enthusiastic dedication to this new iteration as I did to past Xboxes?

I’m never shy about admitting my fanboyism.  I love the Xbox.  It has the games I want, the system’s interface is user-friendly and intuitive, the online community is excellent (and when it’s not it’s just a simple button press to forever silence someone), and it works the way I want it to.  I’m also not shy about being vocal about my disappointments with the system over the past several years.  We’ve been starved for new IPs and exclusives, and we’re drowning in Kinect shovelware.  It’s been a pretty rough twilight for the 360, but I’m still a loyal customer.

With the Xbox One, it’s a whole new story.  They’ve got an internet connection requirement for every 24 hours for the system to operate, is attempting to curb used game sales by requiring a fee for additional user accounts to access a game, has an extended focus on everything not games, and is downright ugly.  Some of these things I can live with, but can everybody else?  Are the risks Microsoft taking with the Xbox One going to pay off for them, or will this system’s life be cut short due to the restrictions they’re putting on their customers?

Xbox-One3

Most of what we’re coming to know about the Xbox One has been expected.  We’ve been hearing rumors about an “always-on” system that attempts to block used game sales, but we were all hoping that these rumors would turn out to be unfounded.  In our modern time, it’s almost a given that you’ve got an internet connection at home, so what’s the big deal about a system that requires a connection every 24 hours?  Well, what if you don’t?  I’m not really living in an ideal area for a decent internet connection.  I’m not exactly financially stable.  How can I be certain that I’ll have an internet connection for the system by the time it releases?  I can’t be.  I’m primarily a single-player gamer and the fact that I’ll need to have an internet connection to play the games I want to play seems like an unnecessary restriction to force upon gamers.

The additional fee does and doesn’t bother me.  I don’t buy used games.  I refuse to.  So, for me, this isn’t a big deal since I’m going to be paying full price anyway.  However, I do like borrowing and lending games.  From the sounds of things, if you’re not logged into a system, then your buddy isn’t going to be able to access your game.  This seems to rule out lending unless you’re going to lend yourself out, too.  This is ridiculous.  Microsoft said something about incorporating a trading system in the future which will allow gamers to trade their titles with friends over Live, but they said this is something their “working on” and, as such, it’s safe to assume the feature won’t be available at system launch.  It would be nice to have a “lend” feature if you do decide to let a friend borrow a game; a feature that disables the game on your account temporarily and activates it on your friend’s account thereby giving him or her access to the game you own.  Will it happen?  I don’t know.  If it did, would it be a completely unnecessary hurdle to jump to enjoy a buddy’s game without having to go out and buy it yourself?  Absolutely.

Those are the big negatives I have against the system so far.  And they’re pretty big.  While I might be able to live with them, how will the rest of the gaming world feel about them?  My guess is:  not very welcoming.  I’ve got the feeling that a lot of dedicated Xbox users will be migrating to Sony’s platform if it can promise gamers traditional console experiences without all of these ridiculous restrictions.

QuantumBreakSo, why, with all of that, would I still be willing to buy an Xbox One?  Because it’s still going to have the games I want, the service I love, and the controller I find to be the most comfortable (just so you know, I love the controller redesign; it looks sleek and comfy).  I’m dedicated to the universe of Halo, I’m looking forward to the next game from Remedy Entertainment because I’m a huge fan of their past creations, I’m dying to see what Crytek has in store with Ryse or if Rare will make a comeback as a AAA game developer (instead of a Kinect pusher working on Avatar clothes).  Microsoft promised 15 exclusives in the first year alone, and I’m excited to see what they have in store.  I love Xbox Live–it’s an amazing service that is constantly defining what I expect from an online community service.  The features they showed off with the fluid app switching and multitasking was impressive and something that I’m sure I’ll use liberally.  Sure, one can argue that the Xbox One is basically a controller-operated PC, but is that really a bad thing?  As long as RYSEthe flashy features don’t get in the way of what really matters–the games–then I’m okay with having an all-in-one box.  The convenience of it all is something worth having, just as long as I get my games, too.

I am questioning the decisions Microsoft has made with the Xbox One, and I’m certainly not pleased with all of them.  I’m not embracing the system with the enthusiasm I thought I would as a dedicated fanboy, but I’m still looking forward to having one.  The months ahead will really determine if the next Xbox will be my go-to entertainment system or if I’ll be using it sparingly for console exclusives as I migrate to Sony’s PS4.  Time will tell and as disappointing as some things seem right now, it’s too early to say for certain just how much of a con all of the restrictions are.  In the end, it really comes down to the games.  Which system will have the games I want to play?  With E3 just over two weeks away, it should be long to find out which system has the larger, more enticing lineup.

Call of Duty: Ghosts Officially Announced

 

As posted yesterday, and all over the internet over the past week or so, Activision’s next Call of Duty game will be subtitled Ghosts.  The game will feature an “entirely new story, setting and cast of characters, all powered by a new, next generation Call of Duty engine that redefines the series for the next generation.”  As you can see, it’s very next generation-y.  Ghosts is scheduled to release on November 5th and is in development for Xbox 360, PS3, PC and next generation consoles.  The first gameplay footage will be shown at Microsoft’s next Xbox event on May 21.

Quantic Dream Recruiting Veterans of the Film Industry

Quantic Dream Logo

Quantic Dream’s upcoming Beyond: Two Souls was recently featured at Tribeca Film Festival.  The games the studio has worked on in the past are best categorized as “interactive movies” with past titles having deeper focus on non-linear storytelling over intricate gameplay.  It’s no surprise then that the French developer is hiring film screenwriters and directors to assist David Cage in bringing his visions to life.

Beyond: Two Souls’ script is about 2,000 pages and was written exclusively by David Cage; having a staff of writers assisting in creating these stories could be a welcome addition to the studio.  Their next project, a currently untitled PS4 game, has a staff of three writers, Cage included.  The stories told in Quantic Dream’s games are still David Cage’s visions and, as such, he will continue to have the final word regarding all future projects.

 

Source:  Destructoid

Ratchet & Clank Film Coming 2015

A computer animated film based on the Ratchet & Clank property is currently in production at Escape From Planet Earth studio Rainmaker Entertainment in association with Blockade Entertainment.  Ratchet & Clank as a franchise has been well-received over the years for its imaginative worlds, platforming mechanics, exotic weapons, and its sharp comedic writing.  As its writing has been celebrated in the past, it’s encouraging to fans that Insomniac–the developer responsible for the games–screenwriter TJ Fixman is penning the script.  Beyond that, Insomniac will be actively involved in the film’s production.

 

A synopsis of the film was included in the press release announcing its production:

Ratchet and Clank tells the story of two unlikely heroes as they struggle to stop a vile alien named Chairman Drek from destroying every planet in the Solana Galaxy. Ratchet is the last of his kind – a foolhardy ‘lombax’ who has grown up alone on a backwater planet with no family of his own. Clank is a pint-sized robot with more brains than brawn. When the two stumble upon a dangerous weapon capable of destroying entire planets, they must join forces with a team of colorful heroes called The Galactic Rangers in order to save the galaxy. Along the way they’ll learn about heroism, friendship, and the importance of discovering one’s own identity.

 

Source:  IGN

Bethesda Reveals Shinji Mikami’s “The Evil Within”

Bethesda’s been teasing a new game for a while now and while many speculated that the teases were for a new Fallout title, those rumors were quickly denied and have now been proven wrong.  Resident Evil creator Shinji Mikami has been working on a new horror game for Bethesda and we now have a teaser trailer (featuring shots from Bethesda’s teaser teasers) for this new game.  The Evil Within was originally announced as Zwei and is being developed by Shinji Mikami’s studio Tango Gameworks.  The game has been given a vague 2014 release and is headed to current and next gen consoles as well as PC.

The teaser doesn’t reveal much, but it’s twisted, disturbing, and intriguing.  Have a look for yourself:

From the official website:

EVIL TAKES HOLD 2014

Shinji Mikami, the father of survival horror, is back to direct The Evil Within™ – a game embodying the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story weave together to create an immersive world that will bring players to the height of tension. The Evil Within is in development for the Xbox 360® video game and entertainment system from Microsoft, the PlayStation®3 computer entertainment system, PC and next generation consoles and is slated for release in 2014.

Sony’s PlayStation 4 Revealed

On Wednesday, February 20, 2013, Sony finally revealed their next videogame console:  the PlayStation 4.  While there had been a lot of speculation leading up to the event, it’s nice to finally have some details confirmed and, after seven years, we can look forward to a new console gaming generation this fall.

Here’s a brief rundown of the system:  The PS4’s new controller will feature a touch pad, a light bar which can indicate character health as well as act as work in tandem with PlayStation Eye (similar to PS Motion), has redesigned analogue sticks with concave grips, and a new “social” button which opens up a social menu.  The PlayStation Eye has also been vastly improved and now features two cameras with 1200 x 800 resolution–the two cameras allow depth recognition.

The system itself is equipped with a “powerful custom chip that contains eight x86-64 cores and a state of the art graphics processor.”  The PS4 also has 8 gigs of GDDR5 memory allowing 176GB per second bandwidth and higher graphic fidelity.

Games announced for the PlayStation 4 include a new title in the inFamous series titled Second Son, Killzone: Shadow Fall, Bungie’s Destiny with exclusive content, The Witcher 3, Ubisoft’s Watch_Dogs (which was announced at E3 2012), Diablo III (which will also make an appearance on the PS3 for the eager, console-bound dungeon adventurers), among others.  The upcoming content seems to be a strong lineup, but there’s little new content to entice potential buyers at this early stage–E3 is likely to bring more exciting news on the next PlayStation.

It’s also worth noting that the PS4 will play used games, contradicting past rumors that the system would block the use of pre-owned titles.  The PS4 will not, however, be backwards compatible and past PSN purchases on previous platforms will not be accessible on the new system.  While Sony plans to circumvent the backwards compatibility issue with a streaming service, the lack of any native support for older titles is discouraging.

Nevertheless, the PlayStation 4 looks to be a powerful gaming machine and it’s certainly exciting to move on to a new generation of console gaming hardware this holiday season.

PS4 to be Unveiled this Month–Xbox this Spring

We all have known this was coming for a while now–the current generation of consoles is over 7 years old (the Xbox 360 originally launched in November of 2005) and many believe a new console generation is long overdue.  According to Polygon, the next PlayStation game console will be officially unveiled this month.  Microsoft, however, plans to unveil their next console in the spring.  Both platforms are expected to launch this holiday season.

A PlayStation meeting is scheduled for February 20 and will highlight the future of Sony’s PlayStation brand.

 

Source:  Polygon

XSEED Releasing Several Titles Stateside in 2013

Confirming the rumors that XSEED would localize Killer is Dead for North American audiences is a press release from Kadokawa Games.  The press release states, “KADOKAWA GAMES today announced a partnership with XSEED Games to bring ‘KILLER IS DEAD’ to North America… ‘KILLER IS DEAD’ is expected to launch worldwide in Summer 2013 for PlayStation®3 and Xbox 360.”  Killer is Dead will be released in European territories by Deep Silver.

In addition to Killer is Dead, XSEED will be releasing Pandora’s Tower (the last of the three “Operation Rainfall” games) for Wii, Rune Factory 4 for Nintendo’s 3DS, Ys: Memories of Celceta and Valhalla Knights 3 for PlayStation Vita, and remakes of the first two Ys games for PC this year.

Source:  Joystiq