Xbox One: All the policies you feared are NOT an issue

XboxOne

Microsoft has confirmed that their upcoming console will not restrict the sale of used games and will not require an internet connection beyond the console’s initial setup.  Single player games will be playable offline and disc-based games will be playable with the disc inserted in the console.  The system has also been confirmed to not be region locked.

Microsoft has been pretty coy in outright confirming anything regarding the Xbox One, internet requirements and the whole borrowing/trading/selling/buying used games dealio.  They’ve been on and off about what the system does and doesn’t need and gamers have been just rallying against the system.  Now that we have some solid confirmation that the system will not be as restrictive as people have feared, it’s nice to be able to breathe a sigh of relief and look forward to this next generation of gaming without the fear of restrictions.

 

Source:  IGN

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Sony’s PS4 has no used game restrictions

Your move, Microsoft.

The announcement that Sony’s next system will not change the way we play used or borrowed games was met with nonstop deafening applause.  Promising gamers that the system will not have restrictions on used games and that we’ll be able to borrow and sell games at our leisure, the PlayStation 4 seems to be the game console that people were expecting.

Today, Sony proved that the future of gaming doesn’t need to be this dark, dismal place where people are limited on what they can do with their property.  Hooray.

Additionally, the PlayStation 4 doesn’t need to do online checks with disc-based games.  It’s been reported that the Xbox One will require an internet connection at least once every 24 hours to verify ownership of games.  PS4 does not have this restriction.  Another win for Sony gamers.

Xbox One games locked to user account

New-Xbox-One-ConsoleIt has been confirmed that Xbox One’s blu ray discs will be locked to a user account.  The discs themselves will be used simply to install the game and will not be required for play after the game is installed on the game console.  Games installed will be attached to that user account and will require a fee to be installed using a different user account.  Specifics are still vague, but it’s safe to assume that all users on a given console with the game installed will have access to the game.  It’s also uncertain if this means that lending games to friends is out, but it confirms that Microsoft is taking measures against used game sales with this feature.  Sad as it may be, it’s been expected for some time and a direction the gaming industry has been moving toward for a while now.

The rumors regarding the online-always requirement are mostly unfounded as the system will be able to play games offline and the online requirement is left to the publisher.  Reactions about this have been exaggerated as it’s understandable that several multiplayer games (such as MMOs and competitive shooters) require a connection anyway.

Source:  The Verge