It’s a movie starring Morgan Freeman as a LEGO mini-figure. Also, Batman.
The first Fable, and more specifically The Lost Chapters, is one of my all-time favorite games on the original Xbox. It was a fantastic action RPG with a lot of charm and great artistic design. I loved it. I continued to love the franchise going forward, but none of the sequels managed to capture that same spark that the first one had with me. Needless to say, I’m really excited about the upcoming remake of the first game in the franchise.
I didn’t really let this news slip me by–I was fully aware of the fact that there was a remake in the works–but I just got side tracked with other posts. Going back through my RSS feeds, I’ve re-stumbled upon the news that Fable is being remade in high def. With E3 and all of excitement coming from it, I can understand how this might have been missed by a lot of people, so I’ve taken it upon myself to share this wonderful (old) news:
Cel shaded zombie slasher Yaiba Ninja Gaiden Z has a live-action grindhouse-y trailer promoting its early 2014 release. I welcome you to watch it:
Microsoft has confirmed that their upcoming console will not restrict the sale of used games and will not require an internet connection beyond the console’s initial setup. Single player games will be playable offline and disc-based games will be playable with the disc inserted in the console. The system has also been confirmed to not be region locked.
Microsoft has been pretty coy in outright confirming anything regarding the Xbox One, internet requirements and the whole borrowing/trading/selling/buying used games dealio. They’ve been on and off about what the system does and doesn’t need and gamers have been just rallying against the system. Now that we have some solid confirmation that the system will not be as restrictive as people have feared, it’s nice to be able to breathe a sigh of relief and look forward to this next generation of gaming without the fear of restrictions.
It’s still a long way out, but this trailer for the upcoming sequel to Zack Snyder’s adaptation of 300 is looking every bit as entertaining as the first film. 300: Rise of an Empire is coming to cinemas March 7th next year.
Award winning game developer Ken Levine, known for his work on System Shock 2 and the Bioshock franchise, will be writing the script for the upcoming Logan’s Run remake. The film, based on the 1967 book and 1976 film both titled Logan’s Run, is set in a dystopian future where people are executed after reaching a certain age (21 or 30 in the inspiring book and film respectively) to regulate the population and resources. No release window has been given for the film yet, but it’s exciting to have such an established storyteller on board as the film’s screenwriter.
I’m a huge fan of TRON. The original film helped establish me in my geekdom. I played and loved the no-longer-canon game TRON 2.0 and was excited to see more of the property. I squealed with a childish enthusiasm when I saw the Comic-Con teaser for TR2N and was thrilled to hear that production on Legacy was moving forward after the huge reaction to that trailer. I played TRON: Evolution, and loved it (if you need a reference, here’s my review–it’s on Examiner, so be warned). I love TRON.
I started watching the animated series, TRON: Uprising, when it started airing, but ended up falling behind after the show went on hiatus. I was thrilled, then, when I saw it pop up on Netflix–I had a good reason to start the show over and finally finish the first season. While the next installment of the film franchise is moving forward (another point I’m thrilled about–especially since I’ve developed a huge appreciation for Kosinski’s style following Legacy and his most recent Oblivion), the future of the fantastic animated interquel (set between Evolution and Legacy) remains uncertain. It’s kinda sad.
Uprising didn’t really reach a huge audience. As far as American animations go, there’s really little else I can think of that can compare with Tron: Uprising in terms of style and story. It’s filled with social and political commentaries that are intended for older audiences and is, at times, pretty dark. It’s not inappropriate for children, but it’s a show that’s certainly geared toward more mature audiences with many of its finer points being easily lost on the young. Maybe that’s the show’s problem? It’s a Disney cartoon that feels nothing like a Disney cartoon. Kids and people unfamiliar with the property might not take an interest in the show because it is a little more “grown up” than what they’re looking for in a cartoon. Meanwhile, adults might feel compelled to avoid watching a Disney cartoon–especially one so serious. It’s a fantastic show, but its downfall might be being an animated show carrying the Disney label.
I’m still a few episodes away from finishing the first season, so I don’t know how it ends, but I feel pretty certain that it leaves the viewer with multiple unanswered questions. What happens to those questions if the show doesn’t move forward? They could answer them in the next film, I suppose, but that would feel like a cheap and unsatisfactory solution for fans of the show. There’s a lot of complexity in the show and with hours of buildup; finishing it off in a flashback of some kind would lessen the impact of the storytelling.
Going back to Evolution, if the show doesn’t continue past its first season, I could see it doing really well as a game–one that’s not tied down to a film’s release. As I said in my review of Evolution, the game had the stigma of being a movie-licensed title. While a game based on and continuing the story of Uprising would still have the branding, if it weren’t released around the time of the next film and were marketed as a standalone property, I think it would do a lot better. There are several successful gaming properties based on existing IPs and film franchises; most notably would probably be Star Wars. TRON as an IP, I feel, has what it takes to exist beyond one medium, and gaming is the perfect medium for the franchise to expand.
Playing Evolution, I really enjoyed the Prince of Persia inspired platforming and the combat was fluid, fast-paced, and fun. I thought, though, that the world could use more fleshing out. Tron City is a huge place just begging to be explored, but the game confines you to linear levels that restrict your exploration of the game’s world. It’s still a beautiful game with some great level design, but it’s disappointing to not be able to really experience the world of the Grid. If we were to get a game based on Uprising with a free-roaming Argon City similar to maybe the new Batman games or a BioWare game, that would be incredible. I could really see a Mass Effect styled TRON game with PoP platforming and combat being an incredible experience. Throw in some non-linear storytelling and you may well never hear from me again.
Its doubtful that Disney would do something like that, but I honestly don’t understand why we haven’t seen more TRON in games. The world is set within a computer system with programs being participants in games. It’s just begging to let players explore it in an interactive medium. I’d love to see more of the Grid in a game and I’m sure I’m not alone in this.
There’s really little point to this article beyond my wishful musings on a property I love. The future of the property is in Disney’s hands, but it’d be nice if they’d listen to the fans and give us what we want; we’re the ones who have made the franchise the modest success that it’s become and we’re the ones the future successes of the franchise depends on. Make the fans happy, and we’ll make you happy Disney. Give us some more quality content. Please?
For the Users.
It’s not really a surprise that a sequel to Prometheus is in pre-production given that Prometheus was intended as the first installment of a trilogy. Still, it’s nice to see that the story will continue. Ridley Scott will be returning as director with the script being penned by Jack Paglen. Noomi Rapace and Michael Fassbender are expected to reprise their roles.
While I’ve seen and heard a lot of negative comments about the film, I thoroughly enjoyed it and am looking forward to what’s coming next. Most complaints I’ve heard were centered on all the loose ends and unanswered questions that Prometheus left viewers with; I didn’t really understand the validity of these complaints since Prometheus wasn’t intended as a one-off. Hopefully unsatisfied viewers will find what they’re looking for with the upcoming sequel.
Upcoming standalone episode in Telltale’s The Walking Dead Season 1 now has a trailer. It shows off the five characters that will be the focus of 400 Days with the promise that this expansion is “coming soon.”