Eternal Darkness Spiritual Successor in the Works

It’s been over a decade since Silicon Knights released the highly regarded GameCube exclusive Eternal Darkness.  Since then, fans of the game have been demanding a sequel.  Silicon Knights and Nintendo ignored these demands and went on about their business.  Since its release in 2002, Silicon Knights has developed the critically and commercially disappointing Too Human and X-Men Destiny.  The studio has been troubled with bad press all around including these critical disappointments as well as law suits and former employee complaints.  Needless to say, it hasn’t been a good few years for Silicon Knights.

Nevertheless, we’re expecting a spiritual successor to their horror classic.  Though the teaser posted on IGN and the game’s official website have no mention of Silicon Knights, it is clearly stated that the game is in development from the creators of Eternal Darkness.  Titled Shadow of the Eternals, this pseudo-sequel is in development at Precursor Games, a new development studio and likely the result of Silicon Knights’ troubled past.  Denis Dyack is said to be involved in the project.

Shadow of the Eternals is being crowdfunded with the campaign beginning on May 6.  It is in development for WiiU and PC currently.  A synopsis of the game and the trailer are below:

When Detective Paul Becker is called to one of the bloodiest gang massacres in Louisiana state history, only two survivors remain from a brutal conflict between two rival cults. As Becker begins his interrogations of the suspects, their combined recollections will uncover the truth about the ‘Eternals’.

Featuring an ensemble cast of heroes and villains, Shadow of the Eternals will span over 2500 years of history throughout Egypt, England, Hungary, and the United States. Players will question the perception of reality as they try to balance the mechanics of combat, magick, and sanity events to progress through the adventure.

Shadow of the Eternals will take players on a memorable journey throughout time; weaving historical fact with disturbing fiction to create an experience unlike any other.

Sources:  GamesRadar, Kotaku, IGN

Call of Duty: Ghosts Officially Announced

 

As posted yesterday, and all over the internet over the past week or so, Activision’s next Call of Duty game will be subtitled Ghosts.  The game will feature an “entirely new story, setting and cast of characters, all powered by a new, next generation Call of Duty engine that redefines the series for the next generation.”  As you can see, it’s very next generation-y.  Ghosts is scheduled to release on November 5th and is in development for Xbox 360, PS3, PC and next generation consoles.  The first gameplay footage will be shown at Microsoft’s next Xbox event on May 21.

Alan Wake Breaks 2 Million Sales

Remedy’s psychological action thriller Alan Wake has managed to sell over 2 million copies on both Xbox and PC.  The game, which debuted on Xbox in May of 2010, has taken just under 3 years to complete this task, but Remedy remains hopeful about the future of the franchise.  Being a new IP from a small studio, it’s entirely understandable that sales for Alan Wake weren’t on par with bigger budget  games from the powerhouse developers, but it’s proven to be financially and critically successful.

News of this sales milestone comes just in time for Microsoft’s next Xbox reveal in just under a month.  While Remedy owns the Alan Wake IP, Microsoft is the series publisher and Remedy has stated in the past that the software giant is in charge of the franchise’s future.  Remedy has also been teasing a reveal of their latest project for some time now, so I wouldn’t be surprised at all if we see an Alan Wake: Season 2 reveal at Microsoft’s next-gen Xbox reveal or E3.

 

Source:  Games Radar

Call of Duty: Ghosts Coming November 5

Ahead of Activision’s official May 1 reveal of the next Call of Duty game, a promotional poster has outed a release date for the already outed Call of Duty: Ghosts.  The poster proclaims a November 5 release date of Activision’s annual shooter along with a GameStop exclusive limited edition poster.  Now there’s nothing to be surprised about when Activision comes out tomorrow to tell us that Call of Duty: Ghosts will be releasing on November 5, 2013.  Unless this is all a ruse and there’s something completely different planned for the franchise.  In which case, we will all be surprised.  Whatever happens, you can feast your eyes on the poster sporting the release date and ugly bargain bin box art below:

These Ghosts are totally different from those Ubisoft Ghosts

 

Source:  IGN

Neverwinter Open Beta Live

Neverwinter Logo

After several weeks of on-again-off-again weekend beta tests, Neverwinter is now officially in open beta.  Players can download the game client for free from the game’s website and join the armies of eager gamers in the action-oriented MMO world.  Players accessing the beta will have unrestricted access to the game’s content including the ability to reach the level cap of 60, complete access to the game world ” past The Chasm including Mount Hotenow for only the bravest and most experienced adventurers,” and access to user-created content in The Foundry.

It is worth noting that there is no planned character wipe now that the game is in open beta and all characters and items will be carried over into the game’s official release.

 

Sources:  Cryptic (1), (2)

Techland Announces New First-Person Slasher

Dead Island developer Techland has announced Hellraid, an upcoming first-person action game featuring a single-player campaign and multiplayer offerings.  The single-player experience will let players “fight, develop skills, collect loot and craft weapons while exploring a world devastated by demons.”  A four-player co-op mode and “system-generated online challenges, loot and enemy spawn points make the game playable for hundreds of hours!”

Hellraid is currently in development for PC, PS3, and Xbox 360 for a late 2013 release.

Source:  Destructoid, Techland

Watch_Dogs Coming to PC and Consoles in November

Ubisoft’s upcoming Watch_Dogs has a new trailer and a concrete release date.  Announced at last year’s E3, Watch_Dog places gamers in the shoes of the technically-inclined vigilante Aiden Pearce who can hack electronic devices to gain information, wire funds, or trigger traps in an open-world game environment.  Watch_Dogs will be available on current and next-gen consoles as well as PC on November 19, 2013.

Star Command Launch Trailer Encourages Players to “Blow S[**]t the @!#$ Up”

Upcoming iOS space sim Star Command has a launch trailer and a release date:  Thursday–for iDevices only.  Android and PC releases are still in the works with the Android release planned first and PC to come later.

Kevin Conroy Absent as Batman in “Arkham Origins”

Arkham Origins developer WB Montreal has passed on casting Kevin Conroy, who has voiced Batman in multiple titles since Batman: The Animated Series, as Batman in the upcoming videogame.  WB Montreal stated that since Arkham Origins is an origin story featuring Bruce Wayne in his younger years, they’re looking for someone younger to fill the role.  While fans of Conroy’s voice work as the caped crusader will be disappointed, it is understandable that they’d cast an actor with a younger sounding voice to portray Batman in his earlier years.  No news as to whether or not Mark Hamill will reprise his role as The Joker.

 

Source:  Kotaku

River City Ransom Sequel Announced

RCR

A sequel to the classic NES brawler River City Ransom has been officially announced by Combit Studios.  The announcement states that the sequel will not be River City Ransom 2, but they are working closely with Million Co., RCR trademark holder and property licenser, to ensure that the sequel will be true to the spirit of the original and provide fans with the best experience.

The River City Ransom sequel is planned for an August 2014 release with crowd-funding launching for the game this summer.  It is currently planned for release on Windows, but other platforms are being considered (likely depending on how much money is generated with their crowd-funding campaign).

 

Source:  Combit Studios