Kiefer Sutherland confirmed as Big Boss

PhantomPain

Metal Gear Solid‘s long-time voice of Snake, David Hayter, will not be returning to voice the iconic game character in the upcoming Metal Gear Solid V: The Phantom Pain.  It has been confirmed that 24‘s Kiefer Sutherland will be taking over the role.  Series director Hideo Kojima has stated that he wants to take a new direction with this character and when confirming Sutherland as the new actor stated, “The game takes place in 1984 when Snake is 49 years old. Therefore, we needed someone who could genuinely convey both the facial and vocal qualities of a man in his late 40s. It’s different from anything we’ve done before.”  Apparently Hayter’s tried and true rendition of Snake wasn’t sufficient for them.

 

Source:  IGN

EA eliminating existing online passes

ea-logoElectronic Arts recently announced that their future games will no longer incorporate the much loathed online pass.  It seems now that existing online passes are available to gamers for free.  Going through their past library of games, EA is allowing existing gamers who purchased the games used or are borrowing them from friends to get into the online action at no additional cost.  This discount is currently only available on Xbox 360 but will be heading to other systems shortly.  Additionally, it’s worth noting that American McGee’s Alice download for Madness Returns is also available at no cost.  EA released a statement regarding this move:

As we discontinue Online Pass for our new EA titles, we are also in the process of eliminating it from all our existing EA titles as well.  We heard the feedback from players and decided to do away with Online Pass altogether.

Players will see it first with some EA Sports titles, where a prompt to enter an Online Pass code will no longer appear in-game; with other titles we are simply making Online Passes available free of charge online.

These are rolling updates that are taking effect over the next several weeks. We hope players continue to enjoy our games and online services for a long time to come.

 

Source:  GameInformer

Quantum Break box art

Remedy Entertainment posted the official box art for their upcoming Xbox One exclusive Quantum Break.  The game will be an innovative new IP that blends gaming and television with the television show in the works supposedly being tailored to the way gamers play the game.

QuantumBreakBox

New Legacy of Kain?

LegacyOfKain

Earlier this year, Square Enix registered the “warfornosgoth.com” domain which created some speculation if the publisher was planning on bringing back the Legacy of Kain franchise which is set in Nosgoth.  Apparently this speculation has been gaining more steam as an entry titled Nosgoth has been found in the Steam database.  Additionally, references to Nosgoth have been found in patch notes for an AMD driver update.  With E3 right around the corner, it’s highly likely we’ll find out more about this rumor soon.

 

Sources:  Joystiq, Polygon

Halo Bootcamp confirmed

HALOLogo

A leak on the Korean Ratings Board has suggested that Halo Bootcamp is in the works.  Microsoft followed up this leak confirming the project’s existence.  They’ve stated that Bootcamp is not related to the the Xbox One or the Reclaimer Trilogy (which began with Halo 4). The description states that Bootcamp is a third-person shooter set within the Haloverse with a specific mention of Halo 3 and PC/online gaming.  It’s likely that we will hear more on Bootcamp at E3 in just two weeks.

 

Sources:  Joystiq, GameSpot, EGMNOW

Xbox One: Lending still in?

New-Xbox-One-ConsoleAccording to Polygon, apparently Xbox One owners will still be able to borrow and lend friends’ games without paying a fee.  By the sounds of things, installing a game on your Xbox One registers you on Microsoft’s servers as the owner of that game, thereby deactivating the game on whichever account it was activated last.  That is to say, if I have a game installed on my Xbox One and lend it to a friend, as soon as said friend installs the game on his Xbox One, the game is deactivated on my account and registered under my friend’s account until the game is returned to me.  When I receive my game disc back and put it in my Xbox, it is reactivated on my account and deactivated on my friend’s account.  From there, if my friend would like to continue playing that game, that’s when the fee would be required.

As convoluted as this sounds, it’s really not going to be complicated for the user.  You as gamers will be able to borrow and lend your games as you normally would on current hardware with this activation/deactivation process being automated on Microsoft’s servers.  It’s also a completely understandable measure.  Since Xbox One game discs will not be required to play games after they are installed, if the game wasn’t deactivated on your user account, you would be able to play the game while it’s lent out.  Having this authentication process ensures that your game behaves as it would under normal circumstances; i.e. if you lend out a game you own on Xbox 360, you’re not going to be able to play it until it’s returned to you, likewise an Xbox One game shouldn’t work for you while you’re lending it out.

This is certainly good news for gamers as it seems to alleviate the rumors that Microsoft would block us from being able to lend out our games.  I’m certainly breathing a sigh of relief and this makes me a whole lot less skeptical regarding the Xbox One.

 

Source:  The Verge

Forza Motorsport 5 trailer

A little slow on the posting of some of these Xbox One reveal trailers, but I’m a busy guy.  Anyway, this is definitely worth watching in HD–the particle effects and lighting in this game are incredible.  Microsoft has confirmed that this (and the Quantum Break trailer) are running on Xbox One dev kits; so, this is in-game footage.  It’s gorgeous.  Forza Motorsport 5 is an Xbox One launch title, so it will be available later this year.

Remedy’s Quantum Break will blend gaming and television [Update]

QuantumBreak

Microsoft has been pushing original content for its Xbox television service, having announced Halo: The Television Series for Xbox One, and it is continuing this trend with the reveal of the Quantum Break television series to accompany the release of the game.  I don’t know how I missed this original announcement, but Remedy and Microsoft intend to “blur the line between gaming and TV by integrating drama and gameplay into one seamless, uniquely immersive experience.”  The game and show are said to influence each other which suggests a persistent world for Quantum Break.

Currently, SyFy’s Defiance is attempting to do what Quantum Break is promising with a television show set in the same world of the recently released MMO.  E3 will hopefully shed more light on Microsoft and Remedy’s plans for the future and give us a better look of what to expect when Quantum Break, both the game and the show, release on Xbox One.

Update:  From Quantum Break‘s official Facebook page:   “The actions you take, and the choices you make, shape your experience as the narrative unfolds. As you play, a personalized ‘director’s cut’ of the show is created just for you, based on the decisions you make during the game.”  This suggests that players will be presented with episodes of the television show altered to show how their choices have affected the world.  So, my Quantum Break television experience might differ greatly from yours depending on how you play the game.  This is pretty incredible and ambitious and I’m looking forward to seeing more from this property.

 

Sources:  GamesRadar, VG247

Xbox One installs as you play

With games being stored on blu ray discs, Microsoft’s Xbox One will require games to be installed on a hard drive; it hasn’t been specified if this is a requirement for all games.  With this inconvenience, it’s nice to know that you will be able to play games as they install–a feature that had been previously announced for the PS4’s mandatory installs.  For current-gen systems, if you choose to install a game, you have to wait for the process to complete before you can resume any other tasks.  While game installs on the Xbox 360 are done at the gamer’s discretion (perhaps to alleviate stress on the disc drive or reduce load times), game installs on the PS3 are often mandatory and an inconvenience for gamers to have to wait to play their games.  It’s nice to see both console manufacturers embracing a more immediate approach to allowing you to play your games as they install.

 

Source:  Joystiq