Neill Blomkamp has a history with Halo: he was attached as the director of the Peter Jackson produced Halo film that fell apart some years back and he directed the live action Halo 3 promotional film. He knows the universe and his style is a perfect fit for the Haloverse. That said, it’s very exciting that Blomkamp may be directing the première episode of the Halo television series that was announced for Xbox One. While this has yet to be officially confirmed, the thought of a Blomkamp directed episode of the Halo TV series is exciting.
Tag Archives: Microsoft
Microsoft now wholly owns Gears of War
Gears of War is a big franchise – one that’s managed to stay exclusive to Microsoft’s Xbox platforms for 8 years due to a close partnership with Epic Games. Each game in the franchise was published by Microsoft, but the intellectual property still remained in the possession of Epic – meaning that Epic, after fulfilling their agreement with Microsoft, could have potentially brought the franchise to Sony’s platforms. This has now changed as Microsoft is now the IP owner of the Gears of War franchise – a win for Microsoft who, since the release of the Kinect, has been struggling to boost their library of exclusive titles.
As an avid gamer, I would like to see Microsoft pursue more new franchises, but a Gears game on my Xbox one is mighty tempting. On the other side, while I have yet to play Judgment, I felt that the third game was a solid conclusion to the franchise. As much as I love playing Gears of War, I do feel like sometimes it’s okay to let a franchise end – especially when the end pretty well concludes the story.
No plans for Project Spark on Windows RT
After (finally) getting an invite to Microsoft’s game creation application Project Spark, I was excited to dive in and start creating worlds with my Surface 2 (as it’s the only computer I own with a touch screen). After encountering an error when trying to download the game from the Windows store, I contacted Microsoft support regarding the error and was informed that Project Spark has only been announced for Windows 8.1, Xbox One, and Xbox 360. While this is something I’ve known, I assumed that the “Windows 8.1” part of that would include their tablet OS Windows RT – this is not the case.
In response to my query, Microsoft responded with: “Project Spark beta is currently available only in Windows 8.1. Eventually, Project Spark will also be on Xbox 360 and Xbox One. We have not announced any plans for Project Spark on Windows 7 or RT.” So, there you have it, Surface RT and Surface 2 owners, there are currently no plans for Project Spark on your tablet.
That said, if you’ve received a beta invite for Project Spark, you can still access the game on a Windows 8.1 PC and will be automatically granted access to the Xbox One beta when that rolls out in February. Microsoft has assured beta participants that a new set of codes will also be sent out to beta participants for the Xbox One beta release in the event that they gave their beta access to another user.
Next Halo coming to Xbox One in 2014
Halo for the Xbox one has been confirmed for a 2014 release. The game was announced at this past E3 as simply “Halo” and Microsoft states that the reason we haven’t heard a confirmation regarding a release window for the next entry in the Halo saga is due to the newest game not having an official title just yet – suggesting Microsoft doesn’t want to commit to Halo 5 for the Chief’s next battle.
Hello Games announces No Man’s Sky
Hello Games, developer of Joe Danger, has announced today on VGX the next gen title No Man’s Sky. The game will be a science fiction featuring a huge universe that encourages exploration with multiple planets to explore from top to bottom. The game promises that the stars in the sky are suns featuring planets that can be explored with a “living” persistent world. It looks like a game with a lot of promise and I’ll be sure to post more regarding this game when more details become available.
Tomb Raider : Definitive Edition announced for next gen
Tomb Raider was released earlier this year and was well received. Personally, I found the game to be the best I’ve played this year and easily one of the best on this current generation of gaming platforms. It had some of the best action platforming I’ve ever experienced and was a much-needed reboot to a stagnating gaming franchise. Needless to say, I’m ready to get stranded on a hostile island with Lara Croft again with the power of the new game consoles. The game will feature improved graphics with some of the highlights being a completely reconstructed face for Lara as well as more realistic hair effects. From the trailer that was shown on VGX, it wasn’t terribly mind-blowing with the graphical improvements, but the hair does look good. The game will be released on Xbox One and PS4 and will be available next month.
Xbox One has its own SmartGlass app
Gamers looking to get Microsoft’s new game console should note that it will feature its own, updated SmartGlass app. The current app available for using the feature on 360 is not compatible with the Xbox One. The updated app is definitely worth a download for gamers looking to expand their Xbox gaming experience. Dead Rising 3, an Xbox One exclusive launch title, will feature exclusive missions using the SmartGlass feature. The app is available for free download on Windows Phone, Android, and iOS.

Classic KI being bundled with Killer Instinct Ultra Edition
The upcoming reboot of Rare’s classic Killer Instinct will be available this Friday with Microsoft offering players two solid reasons to buy the Ultra Edition instead of just taking the free demo ride: Classic KI. The launch title will be available for free to all Xbox One gamers with only one fighter: Jago. Players interested in getting the original arcade game will have to drop $40 on the Ultra Edition as Microsoft has stated that there is no plan to release it separately. As stated above, there will be two renditions of the arcade release with this bundle–the original release as well as the 1.5D ROM revision. Gamers interested in getting the Ultra Pin Edition for $60 exclusively from the Microsoft Store will also be gifted these two KI ROMS. For players new to the franchise (or weathered vets who haven’t played in nearly 2 decades – such as myself), there will be a training mode included with these classic re-releases.
Killer Instinct is developed by Double Helix, published by Microsoft Studios and releases this Friday alongside the Xbox One.
Feast your eyes on the new The Evil Within trailer
Resident Evil creator Shinji Mikami is bringing a new vision of survival horror to consoles and Windows PC next year. From the trailer below, it looks like it’s shaping up nicely. In a disgusting and terrifying sort of niceness.
Diablo III console edition impressions
I can’t really label this a review since I haven’t completed the game yet and don’t really have a fully formulated opinion of it. But, I have spent several hours with the console release (specifically the Xbox 360 version) of Diablo III and have some thoughts I’d like to put down on digital paper. The game is over a year old on PCs now and so it doesn’t really warrant a review in that sense. It’s Diablo – the king of dungeon crawlers. It’s awesome. Yada yada. But how does it play on consoles?
Pretty great, actually. Honestly, for several years now I’ve been favoring console dungeon crawlers over their PC counterparts. There’s not always a whole lot of ports, but since the days of the Dreamcast, I’ve been doing most of my killing and looting with a controller in hand. This isn’t to spark a PC vs. Consoles debate, this is just my preference (and you’d damn well better respect my preference). PC gamers tend to have a bit of apprehension when it comes to ports of their beloved mouse and keyboard exclusives. Sometimes they’re right to be worried (typically, real-time strategy games (RTS) don’t translate well to console controls), but sometimes their apprehension is unfounded. Thankfully that’s the case with Diablo III.
Personally, I wasn’t worried about the transition. I had enjoyed Torchlight immensely in its console release (and sincerely hope that its sequel gets some new life on consoles) and knew that Bilzzard was more than capable of delivering a high-quality port. They did, too.
I think the biggest selling point for me on the console version is the couch co-op. I can be old school at times and so I’d much rather be playing a game with my friends in the same room as me than as disembodied voices over the internet. It’s a much more enjoyable experience. That being said, killing, questing, and looting is so much more rewarding to me when I can sit back on the couch and maybe throw back a couple of drinks with my pals while making clever or not-so-clever quips. It’s great to have that social interaction mixed in with my favorite hobby. It also helps that the translation to consoles didn’t affect the fun factor of Diablo.
It would be insulting to say that there’s not much to the game on PC, but in playing games like Diablo it has a missing sense of control. With playing the game with a controller in hand, I feel much more like I’m playing a game. My character moves where I’m leading him and reacts to my every move – I’m not just telling him what to do and he follows my commands; I’m given a much greater sense of control. That is what I like about playing Diablo III on my console. Does the console version have its drawbacks? Sure. It’s not perfect, but it offers to me as a gamer more of what I’m looking for in a game than the PC version does.
The biggest disappointment I have with Diablo III is less of something the game did wrong and more of a hugely missed opportunity. Couch co-op is great. I love sitting with my pals and playing this game on the same screen. However, sharing the screen during inventory management sessions sucks. Only one player at a time can view his or her inventory or have any interactions with merchants. This breaks the flow of the game and results in several sessions of checking facebook or playing games on your phone while you wait for your pals to finish up their shopping, crafting, and customizing. This is something that could have been easily remedied with SmartGlass. Let’s say that you’ve got 3 friends over and you’re all looking to score some epic loot. Well, while Johnny McSlowshopper is browsing the shops, you can connect with SmartGlass and interact with a shop keep or examine and manage your inventory on your phone while the television is occupied with someone else’s menu. This would have been a great solution in keeping the game moving at all times rather than making every trip to town a 20+ minute ordeal because you have to take turns managing your inventory. With that said, it’s a relatively minor complaint. It’s not a broken gameplay mechanic or a fatal flaw in the game, it’s just a painfully missed opportunity.
Diablo III on the console is a blast. It’s pretty much everything you can expect from a Diablo game while giving you a little bit more joy with couch co-op. It’s a welcome addition to my gaming library and I’m sure I’m going to sink many, many hours into its loot-filled world.
Diablo III is currently available on PC, Xbox 360, and PS3. A PS4 release is planned and in development.










